Rigging Artist and Technical Director
Character Rigger, Modeler, and Animator
Check out my work in multiple different aspects of the animation pipeline.
Specializes in quadruped rigging.
In addition to the parts I have work to show for, I additionally am experienced in Compositing, Developing, and Layout.
Software Proficiencies:
Adobe: PS. LRC, SP, IL, ID, AN, ME, PP
Autodesk Maya
ZBrush
NukeX
Harmony
Read more about my skillset here: